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Aventura na Amazônia

The objective was to develop a brazilian thematic boardgame to divulge a little of brazilian culture in amused way. The choice is justified by the opportunity to create a graphical product that could amuse and convey concepts. The work included the development of the game logo, the graphical project of its diverse components, illustrations and its packing.

(oriented by professor José Humberto Boguszewski)

Curitiba . PR . 2005